APM Mage - HIJO_HS - The Barrens Wild #1 Legend
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Mull: Always keep Mysteries and Flow, can keep good removals and sorc vs aggro, good draw vs slower decks. You win by playing a lot of spells with waker on board. Ideally you want to have Luna+Sorc+Waker to draw whole deck while dealing damages.
Try to be mana efficient in the early game, usually prioritizing your own gameplan to whatever the opponent is doing. Only remove important threats (ships cannon, post watch,...) Order of spending mana usually goes like incanter>mysteries>draw>block>biscuit.
Usually try holding 0 mana block because if you topdeck the second one you might ruin a Luna chain (also deals some damage with waker)
Try and think fast, this deck actually requires good apm
Climbed to legend then got 1 with APM mage. The most fun i've had with the game in a long time. Deck is really cool, but also really toxic. Think Incanter's Flow might be an issue.
— Hijo (@HIJO_HS) 2021年4月1日
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04/04
"Hijo, how do you win with APM Mage?" pic.twitter.com/CTEmvrqesh
— Hijo (@HIJO_HS) 2021年4月3日